Thursday, June 23, 2011

It’s not the tech that matters

I had the honor and pleasure of moderating a fantastic panel of presenters yesterday at the conference of the NCGS at Wellesley College. The session title was “Creative And Interdisciplinary Uses Of Technology To Engage Girls In STEM” and the panelists were Carolyn Steele, Middle School Math Teacher at Castilleja School in Palo Alto, CA, and Karen Kolkka, Lower School Educational Technologist at Springside School in Philadelphia, PA. Carolyn showed us how she and her colleague, Louise Madrid, integrate Scratch programming throughout the disciplines. They have 7th graders programming science animations that depict and explain DNA replication, challenging interactive math games, and hypercard-like history presentations with embedded animation sequences. Carolyn and Louise have backgrounds in software development so they are able to give their girls a solid introduction to programming concepts and design iteration process. I could learn so much sitting in on their class! Karen showed us animation projects by their lower and upper students using Animation-ish and the Motion component of Final Cut Pro. Their focus is on using tech to combine art and creativity with science, the idea being that their students will understand science concepts more deeply by creating animations that represent causal relationships and develop their personal creative vision through their projects. Then I gave a little demo of our Parthenon sim project. 
How does all of this tie together? As moderator I talked a little about the difference between patching the leaky pipeline to STEM and creating alternate pathways to STEM, the projects we demo-ed exemplifying the latter. Our common interest seemed to be casting a wider net to draw girls into using technology and engaging them in science, math, engineering, and technology in vital, personal, creative, and interdisciplinary ways. 
A few more points from my comments:
●     Effective modeling of technology integration, exemplified by Carolyn and Louise’s use of collaborative co-teaching between those who know the tech and those who know the content area
●     Making explicit the connections between the students’ work and work in STEM fields: increasing girls’ confidence in STEM
●     Making technology more accessible to girls with meaningful applications in content areas and room for personalization
○     Bringing together art and technology to foster greater engagement, understanding of science, other disciplines

Monday, June 20, 2011

OpenSim Diva upgrade

I just finished upgrading my school sim to the latest version of the Diva + Wifi distribution of OpenSimulator, v0.7.1.1. It's a serverless grid setup, so I can shuffle the separate regions around in whatever layout best suits our current needs. The last version of Diva was released back in September, so this was a major upgrade. Aside from the changes mentioned in the release notes (run configure.exe), here are a few changes I had to make between the last version, 0.7.0.2, and this one:

  • FreeSWITCH: My voice service didn't work until I read in the wiki that a path changed in one config file. In the "xml_curl.conf.xml" edit, a folder name changes from api to fsapi. That fixed a FreeSWITCH error I was getting.
  • I could add a start location for new accounts! Open up MyWorld.ini and under the [WifiService] section add this line.
  • In my Mars simulation I had changed the gravity setting to -3.8 so the astronaut avatars can bounce around. Many defaults have been moved out of the Opensim.ini and into separate files. Gravity is still under [ODEPhysicsSettings] but in a file called OpenSimDefaults.ini now. To retain that gravity setting I added an [ODEPhysicsSettings] section in MyWorld.ini with the gravity setting I want.
Those are the biggest things I've had to figure out. Now I have to see what sort of bugfixes have been implemented. Exciting!

Saturday, June 18, 2011

Opensim Guide for Schools

David W. Deeds has created a much needed guide to setting up OpenSimulator in your school. It's more than a step-by-step, including some discussion of the reasons for using virtual worlds in education. Here is the Scribd version (cool, that worked), or you can download a copy from his website. I've only just skimmed it but it looks great, explaining many of the complications one encounters in configuration and setup, as well as covering the options pretty well. IMHO the Diva setup could have been promoted more heavily as I think it's more user-friendly than the main release, since it includes documentation and update utilities. But it also uses MySQL as a default for storage rather than SQLite and he may have thought setting up a db would pose too great a challenge for the average user. Great service he's done, putting this together!

OpenSimulator: School Quick Start Guide

Thursday, June 09, 2011

Learning with Gestures

A sneak peek at Windows 8 reveals that Microsoft wants to integrate its os with tablet hardware to keep up with the huge growth in people's desire for the gestural UI of tablet devices. This should be a much bigger post because there are so many issues this transformation raises for schools but all I can come up with right now is a list of problems to think about and questions:

  • How does learning through apps restrict learning possibilities and how does it facilitate new learning possibilities?
  • Microsoft seems to be trying to simplify the user experience while still providing access to the file system (explorer.exe still exists!) but iOS removes a layer of user control in that sense. What happens to the learner when this level of control is taken away? Granted, file systems are simply TMI to many users, but if you know what you are looking for and aren't allowed access to it that takes away an important level of control over your machine.
  • The rush to gestural UI is happening so fast. My feeling is we're being led into making significant decisions about how best to provide and use technology by consumer preferences. It's way too early to say learning with apps is more effective than learning with software on a more open and transparent os. Of course, both can be effective, but it all comes down to how they are used, and there's still so much to learn about that.
Much more to say, but it will have to come in future posts...

Thursday, March 24, 2011

What Do Girls Want to Do With HTML?

I recently spent a few classes taking my 6th graders on an HTML crash course. I only intended to spend one or two classes on it but they couldn't get enough! It was interesting to see what really got them excited and what the majority of them didn't really care much for. I put together a couple handouts they could follow at their own pace so as the classes went on you started to see the pages become very original creative projects. Here are links to the handouts:
Part I covers text formatting using HTML tags only, no CSS, including font color and font face, heading tags, paragraph tag, block level alignment, and the image tag.
Part II gets more interesting with hyperlinks, fun and simple tricks with JavaScript, like alerts and buttons to change the background color, and finally using the embed and iframe tags to put videos, audio, and other web pages in your web page.
So while a few girls really got into the JavaScript and hyperlinks, what really went viral was the possibility of embedding videos and putting up images they made on some I HEART website using all their friends' names. So for the majority I would say it became a mini social network right there on our school network where they shared videos, photos, and shout-outs with each other. Pretty cool. I was having them save their pages on a network drive and with two other 6th grade classes doing the same project at the same time the pages themselves almost became a kind of social network, since they knew how to navigate to the network folder and see the other pages. Now I'm wishing I had taught them how to hyperlink to each others' pages! That would really have been a social network.

Thursday, February 24, 2011

Understanding Photoshop Documents

I find that my students often have a superficial understanding of aspects of how computers work that persists even after they've been explained. For example, after giving instructions to 7th graders recently to save cropped screenshots they were taking as jpegs to upload to voicethread, I saw one student navigate to her psd file in Windows Explorer and simply change the file extension from psd to jpeg. No, that won't work! I've been doing a lot of research lately about the need to provide visual representations of concepts, especially for girls, who tend to process information in the language areas of the brain rather than the spatial areas. I left it free of text so people can make their own points with the visuals. The main points are layered information vs. compressed "flat" information, Photoshop-specific platform vs. universal program platform, and large vs. small file size.

Photoshop vs Compressed Image from Erik Nauman on Vimeo.

Friday, February 18, 2011

Technology Connecting People

  • 5th graders together in the Mars sim 
  • one pair of students Skyped in to the class from a different part of the building because one has a broken ankle and can't go up the stairs
  • remote pair also logged into the Mars sim, where the rest of the class can see their astronaut and chat with them
  • technology bringing people together! 

Peaceful Moment On Mars

Our Mars simulation was a big success this week. With the technical glitches and hurdles smoothed out, the students and I could focus on the uniqueness of the experience and enjoy it. At one moment I noticed a team of students had walked their astronaut away from the meteorite field where the other astronauts were gathered and ventured up the crater's side a ways. As they turned around to look over the scene below the screen held a beautifully captured moment with the expanse framed by the crevice in which the astronaut stood. I popped in and got a snapshot on their computer. It's worth looking at the larger version to see the tiny astronauts below.
1024 x 568

1920 x 1065

Thursday, February 17, 2011

Second Annual Mars Sim Journey

 A year ago our school took a giant step for 5th grade girls by sending them into our OpenSimulator Mars crater sim to find meteorite samples and enjoy the low-gravity orange haze of the red planet. That first experience is documented here. This week the same science teacher and I are once again introducing our current 5th graders to the experience and I'm happy to say I've learned from my previous mistakes and made some valuable improvements. Disabling flying and showing the students how to use the mini-map allowed them to stay focused on the goal of working as a team and getting everyone through the mission together, which is really what the experience is about. The other technique they took much greater advantage of is local chat. I wish I had the logs because they reflect so much collaborative problem solving and cooperative negotiation. The one other improvement I made was to specify a different account for each pair of students right on the tutorial handouts I gave them, which prevented the duplicate logins that caused groups to kick each other out of the sim repeatedly last year and had me pulling my hair out until I figured it out. These changes greatly reduced the tendency toward chaos that took over at times last year and undermined the simulation experience. So the result has been that they really get the experience and what it's about. It's a really fun way to practice working as a team and solving complex problems. And hopefully we've captured their imaginations about the world of space flight to boot.


Wednesday, February 02, 2011

All Things Great and Small

The hall of small. The hall
itself was designed and built by a
student!
I wrote about kids imagining things so small they can't see when I started this project with my 7th grade students, wondering why it was that some of them created 2D models in a 3D environment. I still don't have an answer to that question, but I'm certain that all of the students learned a lot from this no matter how they ended up visualizing the microscopic things they were studying in science class. Their work is beautiful. They loved creating bright, shiny things and I think the images they conjured from the building tools will stay with them for a lifetime, like Ener's experience making a cell with epoxy resin and paper clips!
There were tears along the way in this project. While some students settled happily into the world of possibilities in the edit panel and prim handles, others were overwhelmed and made careless mistakes, sometimes deleting their work without a clue how they had done so. You can bet that helped them slow down. They came out stronger for the experience. Just today a student jumped up and shouted out so happy she'd figured out how to successfully edit a script without my help.
It took me a while to figure out the exact workflow of this project, but I settled on 1) having them build in open space somewhere outside the exhibit hall, 2) teaching them how to link their prims and take them into their inventory, 3) rezzing their models in the exhibit hall and resizing them to an appropriate size (some started out huge!), 4) receiving a script from a script-giver I made (script me!) that makes hover text with or without rotation on touch (they edited the strings and hover text color) and putting that into their models, and, 5) adding an open URL button near their models that gives people more information about their topic.
That was all a lot to chew on for 7th graders. There were many steps to follow and I found it helpful to make printed tutorials for the major steps. I figured out a good solution for the script givers. At first they were running the scripts to be given when touched, which was confusing. I finally figured out I could uncheck run to stop them from running when they were given.








The students had to experiment. Their
favorite shape seems to be the torus.